
* BigBad: Microsol, which starts out by killing Trent's Hazudra friend for knowing about their plans to dominate the Tyrian sector, then offs Trent's family, before attempting to follow through with said plans a few times. * BeamSpam: The Laser and Zica Laser weapons definitely fit this, but the Needle Laser is probably the best example (5-6 lasers in one shot on the highest Power level). * BattleshipRaid: There is only one enemy in DREAD-NOT: a large warship that you need to destroy piece by piece as it moves around the screen attempting to focus fire on you. The issue with them is that they are rarely found in the shop, you have no control over them if you're trying to focus fire on one target, and the more commonly available Heavy Guided Bombs can do what they can, but with quality over quantity. ** Once fully upgraded, the Guided Micro Bombs spam the screen with a lot of miniature homing bombs that, via DeathOfAThousandCuts, do high saturation damage, making them a fantastic auxiliary weapon against single targets.
#TYRIAN 2000 SDF MAIN GUN GENERATOR#
** The Gencore Solar Shield, added in ''Tyrian 2000'', does not draw power from your generator to recharge, but by the time it is available, there is another shield available that gives you the same protection for just over half the price, and the drain on the generator isn't really an issue except with constant-fire weapons like the Lightning Cannon and Zica Flamethrower. Leaving the Lightning Cannon at Level 9 mitigates its lack of spread but nerfs its damage. This is not helped by the fact that the Mega Pulse is cheaper and usually available for purchase ''before'' the Lightning Cannon. ** The full-power Lightning Cannon emits a dazzling stream of opaque lightning and is relatively powerful, but the power it drains is colossal (even the most powerful generator in the game, the Gravitron Pulse-Wave, cannot recharge fast enough if it is used alongside other energy-draining weapons such as the Zica Flamethrower), higher than the Level 2 or 5 Mega Pulse, and it is often less effective than the Level 11 Mega Pulse due to its lack of spread. The Atomic, your front gun in Super Tyrian mode, also falls into this category as well, more so given that the ]. They look and sound very nice, and most of them can deliver splash damage, but they often do a lot less damage than cheaper and easier-to-find weapons such as the Pulse Cannon that you start out with.
#TYRIAN 2000 SDF MAIN GUN FULL#
* ]: Compared to the American box art at the top of this article, the Australian box art, viewable ], has a darker palette, and shows a ship in the shape of a Gencore Phoenix/Maelstrom with more realistic proportions from a low angle, giving the viewer a full view of the ordnance it's carrying, while it has just launched a missile and its guns are blazing, complete with smoke and muzzle flash effects. ] ], a in-universe as its shielding being disrupted by a gravity field, thus when systems are activated, it draws a lot of power from the shields. ]ĭeveloped by Eclipse Productions (now World Tree Games) and published in 1995 by Epic Megagames (now Creator/EpicGames), ''Tyrian'' is an addictive VerticalScrollingShooter. Add context to the entries before uncommenting them. All such entries have been commented out. You can't go back to console and arcade shmups once you've played this one, it's like a really well balanced game where the strengths outweigh and mask all the flaws.%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. The writing is surprisingly enjoyable for a shmup game, you could unlock the stories and lore by playing the game if you care about them, nothing here is forced on you. Alexander Brandon's soundtrack is quite minimalistic, yet cool, upbeat, incredibly catchy, and fun. The visuals are great, the bullet impacts and explosions are satisfying and the sound effects are punchy. Many of the enemies are bullet sponges but so are you, you've got one big fat armor that regenerates rapidly. The ship is controlled with your mouse, and it's really smooth and intuitive. No repercussions for dying either, and you could replay the game from the beginning with the existing upgrades once you beat it. Ship parts can be bought and sold with 100% of your money back, no taxes. It's one of those games where you could go absolutely insane with the upgrades without any repercussion.
